The wait is nearly over! My transformation themed visual novel game, The Pirate's Fate, will launch on 3/27! It contains Thanks so much for your patience. I know my output in terms of stories and content has been very low over the past 18 months, but I hope the game is worth the wait!
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Beta testing for The Pirate's Fate is going very well! Thanks to the hard work and dedication of our first wave of testers, I've managed to fix lots of small bugs and make many improvements. The feedback so far for the game's content has been overwhelmingly positive. We're getting ready to expand the Beta team, so that we can start getting ready for launch. Many of you have expressed interest in being a part of the Beta, and now is the time. If you are interested, please fill out the form below. We have a limited number of slots available, so please fill it out when you can. Thanks so much in advance for your support.
Beta Sign Up Form We are officially in "Coming Soon" mode on Steam! Here is the trailer. Let me know what you think, and thanks so much for your patience. The wait is nearly over! The coding for my visual novel project, The Pirate's Fate, is more than 50% completed! Meanwhile, on the art side of things, all of the pictures are completed, with the exception of adding in a few expressions and a final extra illustrated sequence or two. We've also managed to get a lot of the voice over work completed, too, along with all of our backgrounds and music. We've also started work on a new trailer, which we hope to debut within the next couple of weeks.
We also plan on starting beta testing around that time, too! We'll post another update soon with instructions for applying to that if you are interested. I also wanted to answer some of your questions. Kris Schnee wrote: "How have you been doing in adapting your writing to the available game engine technology? What have you learned from the process of working on this script and coding so far?" That's a great question, Kris! It was pretty hard for me to adapt my style. I like to focus on inner monologue and descriptions of things like body language, and I couldn't do that this time around. I had to express myself purely through dialogue. So I had to learn how to try to develop characters in a new way - largely by exploring the character's conflicts with each other. The other challenge was when I normally write, I know what comes next. But there are 8 branching plot paths in this game, and 40+ romances. So I have to make sure my plot threads are flexible without feeling vague. That was a real challenge as well. Thanks again to everyone for your patience and your support! I'll try to post more often as we get closer and closer to setting a release date. Yes, I've finally published a new book! Cassie Diamond, a fading Hollywood starlet, has been given a chance to reprise her most famous role: an Ogre princess. But after an ill-fated encounter with Bruce, a thief who stole an enchanted artifact, Cassie finds herself transforming into an Ogre for real. She finds herself becoming bigger, stronger, taller, fatter. Even her personality is becoming more monstrous, aggressive, and dominant. Will she and Bruce find a way to return to normal, or will she embrace her new dark side? Read the excerpt on this site and then get the full story on Amazon! It's 14,000 words of steamy Ogre transformation. Note: you do not have to own a Kindle to read ebooks from Amazon. You can read for free on your browser via Kindle's Cloud Reader. You can also sign up for Kindle Unlimited to read this book for free.
Here's a twitter post by the Visual Novel Maker company, highlighting us! These screenshots so how far we've come from the demo we did last year.
I've been very busy working on the coding for The Pirate's Fate, my visual novel project, which has become much larger than I initially anticipated. I'm still finding a little bit of time to do some writing, but I haven't had been able to publish new stories. This is partly because of factors outside my control, such as problems finding artists for a good cover image, and the genre of some of my commission requests.
I do, however, have a lot of ideas for the future. Once The Pirate's Fate is completed, I'll hopefully get to explore some of those, and try to do some more community engagement to see what people are interested in. Thanks so much to all my fans for being patient. When I'm able to post new stories and other content later on, I promise they'll be worth the wait. I'm still hard at work on The Pirate's Fate, my visual novel project. A rough draft of the script is nearly finished.
I'm attending Califur this weekend and I'll have a booth. I've also finished a new anthro / WG illustrated ebook, called "A Taste of Paris." When Shy Abby started her internship at a bakery in Paris, she didn't expect to be working for the beautiful, talented, outgoing Gia. Will romance bloom? Find out in A Taste of Paris, a furry / anthro illustrated story with weight gain elements. Includes dozens of shaded, colors pictures and 8,000 words. Excerpt below: “I wanted to ask, have you found a place yet, darling?” said Gia, as she locked up the front door. “Uh…no, I’m staying at a youth hostel until I…” “Great! So no place? You’ll stay with me, then,” she said, clasping her hands together. She’d phrased it as a statement of fact, rather than as an offer, I realized. Was talking that way a French thing, or was it a Gia thing? Oh my God, I then thought – I’m staying with her! It was exhilarating to think I’d be staying with Gia, but the thought that I’d be rooming with my boss seemed like a recipe for trouble. “How much do you want for rent? Because I can’t afford …” I asked, hoping that might give me an easy out. “Rent? Rent??” she asked, bursting into gales of laughter. I didn’t know why she was laughing, but it proved infectious, and I started giggling too. It was so unlike hers – mine being high pitched and chortling, like a schoolgirl watching a cartoon, and hers was deep, throaty, the kind of laugh you let out after hearing a raunchy joke. “You silly girl,” she said, reaching towards me and pulling me into a tight embrace, then planting two air kisses on either sides of my ears. This one felt more like it was a French rather than Gia thing, I decided – but at this point, Gia clearly knew I was shy American, so her decision to do the gesture anyhow might itself qualify as a Gia thing. “I won’t charge you a…how you say? Pretty penny,” she said as she pulled away. “Oh…thank you, thank you…” I babbled. “Come,” she said, grabbing my hand and leading me away from the store. I assumed she was leading me to her place, and was surprised when we wandered into an outdoor market. “You live here?” I asked. I knew it was a stupid question before the words left my lips, so why’d I say it? Was being around Gia making me perpetually flustered, or was I just hoping to get another ‘you silly girl’ hug? “Yes, welcome home.” said Gia. “My fireplace is that flambe, and my mattress is those loaves of bread.” I’d become so caught up in my own recriminations that it took me a few seconds to realize she was joking, and by then it felt too late to laugh. So I summoned up a grin, before reflexively closing my lips, on account of how I hated how big my teeth looked. “Let’s get supper, shall we?” said Gia, who practically danced her way across the aisles, buying this and that unfamiliar foodstuff. She spoke French to every shopkeep, but she spoke it so quickly that I couldn’t hope to understand it. All I could take in was the garrulous raw sound, the inflection, the clearly cheery and pleasant tone with which she greeted the world. Even in English, I realized, she’d be speaking a foreign language to my ears. Get A Taste of Paris via PDF on Gumroad today. I'll be attending Wondercon in Anaheim Friday, Saturday and Sunday, and I'll have a booth in Artist's Alley! Hope to see some fans. I haven't been able to do a lot of writing/publishing lately because I'm hard at work on my game, The Pirate's Fate (you can read updates on how that's going via Kickstarter). Thanks everyone for your patience.
I've finished publishing 3 new ebooks! One, The Perfect Girlfriend Quiz, is a FTM gender change story. After Brienne gets a low score on the online "perfect girlfriend quiz," she decides to take it again and change up her answers. But each time she answers differently, her body starts to transform! Can her boyfriend Grayson intervene before the Brienne transforms into Grayson's perfect...boyfriend? Read part 1 free, then read the whole thing on Amazon! I've also released two new anthro illustrated ebooks - released on Gumroad instead of Amazon this time, since Amazon's formatting of the images is getting a little clumsy and Gumroad allows for selling a DRM-free PDF. Life Hacked (Punk, Personality Change, Breast Expansion) Tough on crime prosecutor Maven thought the world was black and white. But after an encounter with a criminal who claims her mind was hacked, Maven's morals start to change. Soon she's embracing everything she once denied herself, including hedonism, the punk lifestyle, and even other women. It's in the Cards (Weight Gain) Issi's new job takes her to a remote research station in the middle of nowhere, with only an addictive online card game and her long distance best friend Maxine to keep her company. But there's more to the game than meets the eye, and Issi is willing to pay any price - including giving up on diet and exercise - to master the game and beat Maxine. |
AboutT.F. Wright is a game developer and bestselling author. They focus on topics like magical transformations, celebrating alternative forms of beauty, flipping traditional gender roles, and LGBT themes. T.F. is also available for commissions. Categories
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